Early access preview A new home for virtual-world creators.
BLENDER CLOTHING WEIGHT TRANSFER

A better starting point.
For clothing that moves.

PREMIUM PREVIEWPremium previewNew clothing copyBlender workflow

Starting clothing weights from scratch takes time. The planned toolkit transfers deform-bone weights from an aligned IMVU body to a new clothing copy for inspection and refinement. An existing rigged avatar base is required.

  • Nearest-face weight transfer by bone name
  • Original meshes preserved; undo supported
  • Blender workflow with pose-check guidance

Ideal for: IMVU clothing meshers learning or refining a Blender workflow

Premium access in preparation. Workspace and downloads are paused; pricing is not finalized.

A starting point for clothing weights.

The workflow transfers existing deform-bone weights from an aligned, rigged avatar body to a new clothing copy. It is not skeleton generation or guaranteed final rigging. Real-garment pose and IMVU export checks remain part of testing.